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Tomb raider 2013 review
Tomb raider 2013 review






tomb raider 2013 review

What ensues is an incredible 30-minute action sequence that left my palms sweaty and my heart pumping. The world is against our heroine, and the mountain has other ideas for Lara. The game starts off with an incredible sequence that has you climbing up the side of a giant snow-covered mountain with nothing but some rope and a pick-axe. It takes what worked well in Tomb Raider, builds upon it, and adds back in a lot of the puzzles and platforming that people missed from the last one. I'm here to proclaim, from the top of the Darkstation mountain, that you shouldn't let Rise of the Tomb Raider slip you by. As popular as Tomb Raider was, it felt that its follow-up was going to get lost in the holiday 2015 shuffle, overshadowed by games like Metal Gear Solid V, Halo 5, and Fallout 4. Although the game might have alienated some of the longtime fans of the series, its broader appeal opened the game up to a wider audience and made it one of my favorite games of 2013. Developed by Crystal Dynamics, it shifted the series' focus from a puzzle/adventure oriented game to action more akin to the Uncharted series. It’s the follow-up to the very successful Tomb Raider reboot from 2013.

tomb raider 2013 review

Before I get too carried away, let’s dig into Rise of the Tomb Raider.








Tomb raider 2013 review